Cyber Grid
You don't play CyberGrid, CyberGrid plays with you.
CyberGrid is a spatial play system, a living surface that reads movement and reacts in real time. Step onto the floor and it responds instantly, physically, without instruction. Every player becomes a live signal on the wall. There's no host, no warm-up, no gap between stepping in and being somewhere else entirely.
The Five Senses of a World That is Awake
Every deployment carries these at its core regardless of scale, theme or audience. They are what make it unmistakable.
Arena

Battle Arena
The larger format. Team-based, strategic, built for players who want the match to last.

Reaction Arena
The compact format. Built for speed, reflexes, repetition, one round bleeding into the next.
Sprint

CyberGrid Sprint. A linear format built for fast movement, repeatable challenge, and efficient player flow.
Mini-Games
Cyber Grid Rower
Endurance and rhythm, pushed to the edge.
Cyber Grid Boss
Group play, one shared target.
Cyber Grid Dance
Movement, timing, coordination, in sync or out.
Cyber Grid Duel
Head-to-head. Winner takes the wall.
Setups
Tournament : One modular system. Multiple deployment possibilities.
Open Setup
A fully visible arena layout designed for accessibility, flexibility, and fast deployment.
Enhanced Open Setup
The same modular footprint with added overhead structure for stronger presence and visual impact.
Enclosed Setup
A pavilion-style enclosure that increases immersion, atmosphere, and environmental control.
A fully visible arena layout designed for accessibility, flexibility, and fast deployment.
The same modular footprint with added overhead structure for stronger presence and visual impact.
A pavilion-style enclosure that increases immersion, atmosphere, and environmental control.
Format: One System. Different Scale
Everything in Cyber Grid scales across three deployment contexts. The games don't change, Arena, Sprint, the mini-games, every Setup configuration, only the space around them does. A brand activation and a full-scale festival run the same system at different scales.
Festival
Full-scale build, high footfall, drop-in play, as long as the event runs. Proven at Dubai Esports Festival 2026: Battle Arena and Reaction Arena, 1,500+ players over three days.
Pop-up
Condensed footprint for brand activations, mall takeovers, short-run events. Faster in-and-out play cycle, same reactive core.
Permanent
Fixed installation for entertainment venues, esports lounges, retail anchors. Built for repeat play and leaderboard persistence over time.
Full-scale build, high footfall, drop-in play, as long as the event runs. Proven at Dubai Esports Festival 2026: Battle Arena and Reaction Arena, 1,500+ players over three days.
Condensed footprint for brand activations, mall takeovers, short-run events. Faster in-and-out play cycle, same reactive core.
Fixed installation for entertainment venues, esports lounges, retail anchors. Built for repeat play and leaderboard persistence over time.